So this month I've started work on two new games. One is a game where the player creates art in game and the other is a 2D platformer based on an OP mouse.
I've signed on for 12 minutes for the art game "Vox Art" and am doing a track by track contract on the mouse game "Mocky". The track finished for Vox Art can be found here. The style of the game so far has been a sparse/ambient style, with some fantasy nods. The first track for the game Mocky is still being written, but seems like it'll be leaning towards a more upbeat/fun approach.
I've also been working on my music template inside Cubase. So far it's OK, but I still question whether using a template is actually beneficial for my workload or not. It may be better to load things one at a time since then I'm actually hearing the instruments before adding them, instead of using the instruments because they are there. I also highly value writing from my head, and I'm not sure if a large template facilitates that well. Maybe a small "sketching" template would be better.
A small part of the template. Only at around 200 tracks right now, which is still hard to manage.
Matthew Harnage is a professional music composer, and arranger who works out of Raleigh, North Carolina.